Sunday, February 6, 2011

Agency Sensitive Evaluation of Luscious Apparatus Performance Workshop

I attended to a workshop and assist Lian Loke in a research study called Luscious Apparatus at Critical Path. I'm planning to use it as a case for my research as well.

This will be an analysis and evaluation work.
I will investigate:
- How agency-sensitive design qualities are embodied or not
- How are different materialities negotiated?
-- For visibility:
visibility in design phase (visibility of processes, participants, artifacts, roles, aims, procedures), visibility targeted to be materialized n use phase  (still needs to be considered in design phase, any consideration of making visible the interactions, structural elements of context, infrastructure or technological artefacts. or increasing awareness of participants towards themselves, others, artefacts or environment.)
if actants can see or perceive the environment and other actants in it (related to his interests acc to the case), this brings a possibility of creating a connection between perceiving and perceived actants. This connection is the starting point of relational agency. By means of making visible all the actants in a design case, we can facilitate the emergence of different forms of agency (i.e. each temporary assemblage with different configurations may lead to a different capacity and series of effects and we can consider them different forms of agency). it is directly related with increasing the awareness of one actant towards self, others and environment. if an actant has awareness, it can get connected.

> What to make visible? actants, artefacts, processes, roles, infrastructure (any contextual element. however, too much visibility might create confusion and may invade privacy, it should be carefully managed. for instance, peripheral or ambient awareness/visibility might be a suitable way. )

> When to make visible?  visibility in production phase (for cognitive justice(initial step, more needed), for recognition of roles and contributions and for  explicating possibilities of new couplings or assemblages ) and visibility in use phase (more control and care are needed for preserving privacy, but explicit interaction at some degree can still be beneficial for accountability and emergent, improvised and collective action)

> How to make visible? focus/nimbus model, SEAMs, accounts, awareness literature, public availability of resources, co(a)gents, stuvidpi, self-disclosure, infrastructure awareness systems.

-- Multiplicity:
  • Flat Design hierarchy: no expert privileges.
  • Multiplicity in representation: diversity and participation.  also participation of artefacts. participation of artefacts can mean different things in production and use phases. for instance, in a participatory workshop, any material used or engaged can influence the design process differently.  consideration of these different materialities and their effects on perception and construction of design problem and solution space. Although we usually quite conscious about our selection and design of participatory activities and artefacts involved in those activities. We need to further think bout our choices and consider what kind of perceptions and actions are inhibited while we encourage some particular kinds. (are there any examples considering effects of different materialities?? if there exists some, how to find them?)
  • Cognitive Justice: The concept of cognitive justice is based on the recognition of the plurality of knowledge and expresses the right of the different forms of knowledge to co-exist. Co-exist in design and use. involving different users with different backgrounds who will be part of the future assemblage/the system. if possible some indirect stakeholders who are likely to be affected by use  or non-use of the system.
  • valorizing marginal views or assumptions: it is strategy of Critical Technical Practice and Reflective Design as well. 

--      Relationality:
relatedness over separation and autonomy
> Understanding of mutual influence, shaping and co-constitution of actants
> Embracing emergence and improvisation: enabling supporting ongoing configurations, appropriation, and interpretive flexibility, acknowledging performative aspects of design and their convergence or tuning towards specific representations.
> Consideration of system as assemblage or ecology of actants, collective hybrids, support the redrawing boundaries between actants by actants themselves in prod and use.
>> the iterative, continuous and open-ended character of design and implementation processes.
 Should not prioritize humans or technologies. The key point is to remember possibilities as well as hindrances. Both of these can take many forms. Trying to facilitate tuning processes, designing, is a multifaceted task. If design means trying to facilitate complex tuning process between heterogeneous materials, deterministic approaches are bound to miss half the story. They always place all of the action or agency on one side of the human machine divide. Partial translations or processes of tuning remain invisible. It would become necessary to remember the performative aspects of design, and their convergence or tuning towards specific representations simultaneously and continually.

--       Accountability:
> awareness of our position and knowledge in the assemblage
> awareness of others’ position and knowledge in the assemblage
> recognizing limited power of any actors

--       Duality:
> Consideration of dual characteristics of design decisions:
- positive and negative effects
- invited and inhibited actions
- amplified and diminished perception

--       Configurability: 
      - ongoing negotiations, tuning processes, customization, performative aspects of design.